The Gsharp Web Edition
User's Guide



Table of Contents

  1. Welcome to Gsharp

    1. The Gsharp Product Family
    2. Running the Examples
    3. Obtaining a Permanent Product License

  2. Basic Concepts

    1. GSL - The Gsharp Script Language
    2. Writing HTML from GSL
    3. CGI programming with GSL
    4. Dynamically Creating Graphs

  3. Beyond the Basics

    1. Dynamically Generating Image Maps
    2. Creating Java Applets
    3. Debugging Tips

  4. Functional Reference

    1. Built-in Functions
    2. libhtml GSL Functions
    3. libjava GSL Functions
    4. Image Formats

  5. Frequently Asked Questions

Consult the AVS homepage for the latest Gsharp Web Edition news, support, and product updates.


Gsharp Web Edition User's Guide, version 3.0
Last update 10 November 1997
Advanced Visual Systems